Viewing Study NCT06615245



Ignite Creation Date: 2024-10-26 @ 3:41 PM
Last Modification Date: 2024-10-26 @ 3:41 PM
Study NCT ID: NCT06615245
Status: NOT_YET_RECRUITING
Last Update Posted: None
First Post: 2024-09-23

Brief Title: Measuring Attention During Immersive Virtual Reality Distraction
Sponsor: None
Organization: None

Study Overview

Official Title: A Magic Bowl Low Tech vs High Tech Immersive Virtual Reality Distraction
Status: NOT_YET_RECRUITING
Status Verified Date: 2024-09
Last Known Status: None
Delayed Posting: No
If Stopped, Why?: Not Stopped
Has Expanded Access: No
If Expanded Access, NCT#: N/A
Has Expanded Access, NCT# Status: N/A
Acronym: None
Brief Summary: Brief Summary

Using a randomized between group mixed factorial double blind design with healthy volunteers this study will measure how much Virtual Reality VR reduces performance on a simple attention demanding task during No VR vs Low Tech VR vs High Tech VR

The primary aim is to explore whether a highly immersive VR system makes VR significantly more attention demandingdistracting compared to a less immersive VR system vs No VR
Detailed Description: Healthy college student volunteers will participate in a mixed factorial randomized controlled trial studying attention using a divided attention paradigm

Group 1 will perform a simple attention demanding task during No VR for 2 minutes

and they will perform the attention demanding task again during No VR for 2 minutes again

Group 2 will perform a simple attention demanding task during No VR for 2 minutes and they will perform the attention demanding task again during Low Tech VR for 2 minutes

Group 3 will perform a simple attention demanding task during No VR for 2 minutes and they will then perform the attention demanding task again during High Tech VR for 2 minutes

Study Oversight

Has Oversight DMC: None
Is a FDA Regulated Drug?: None
Is a FDA Regulated Device?: None
Is an Unapproved Device?: None
Is a PPSD?: None
Is a US Export?: None
Is an FDA AA801 Violation?: None