Viewing Study NCT06774456


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Ignite Modification Date: 2026-01-24 @ 6:41 AM
Study NCT ID: NCT06774456
Status: NOT_YET_RECRUITING
Last Update Posted: 2025-01-14
First Post: 2025-01-02
Is NOT Gene Therapy: True
Has Adverse Events: False

Brief Title: Validation of a 3D Instrumented Serious Game to Evaluate Upper Limb Impairments in Children With Neuromotor Disorders
Sponsor:
Organization:

Raw JSON

{'hasResults': False, 'derivedSection': {'miscInfoModule': {'versionHolder': '2025-12-24'}, 'conditionBrowseModule': {'meshes': [{'id': 'D002547', 'term': 'Cerebral Palsy'}, {'id': 'D001930', 'term': 'Brain Injuries'}, {'id': 'D009461', 'term': 'Neurologic Manifestations'}], 'ancestors': [{'id': 'D001925', 'term': 'Brain Damage, Chronic'}, {'id': 'D001927', 'term': 'Brain Diseases'}, {'id': 'D002493', 'term': 'Central Nervous System Diseases'}, {'id': 'D009422', 'term': 'Nervous System Diseases'}, {'id': 'D006259', 'term': 'Craniocerebral Trauma'}, {'id': 'D020196', 'term': 'Trauma, Nervous System'}, {'id': 'D014947', 'term': 'Wounds and Injuries'}, {'id': 'D012816', 'term': 'Signs and Symptoms'}, {'id': 'D013568', 'term': 'Pathological Conditions, Signs and Symptoms'}]}, 'interventionBrowseModule': {'meshes': [{'id': 'D011795', 'term': 'Surveys and Questionnaires'}], 'ancestors': [{'id': 'D003625', 'term': 'Data Collection'}, {'id': 'D004812', 'term': 'Epidemiologic Methods'}, {'id': 'D008919', 'term': 'Investigative Techniques'}, {'id': 'D017531', 'term': 'Health Care Evaluation Mechanisms'}, {'id': 'D011787', 'term': 'Quality of Health Care'}, {'id': 'D017530', 'term': 'Health Care Quality, Access, and Evaluation'}, {'id': 'D011634', 'term': 'Public Health'}, {'id': 'D004778', 'term': 'Environment and Public Health'}]}}, 'protocolSection': {'designModule': {'phases': ['NA'], 'studyType': 'INTERVENTIONAL', 'designInfo': {'allocation': 'NON_RANDOMIZED', 'maskingInfo': {'masking': 'NONE'}, 'primaryPurpose': 'OTHER', 'interventionModel': 'PARALLEL'}, 'enrollmentInfo': {'type': 'ESTIMATED', 'count': 40}}, 'statusModule': {'overallStatus': 'NOT_YET_RECRUITING', 'startDateStruct': {'date': '2025-02', 'type': 'ESTIMATED'}, 'expandedAccessInfo': {'hasExpandedAccess': False}, 'statusVerifiedDate': '2025-01', 'completionDateStruct': {'date': '2027-01', 'type': 'ESTIMATED'}, 'lastUpdateSubmitDate': '2025-01-08', 'studyFirstSubmitDate': '2025-01-02', 'studyFirstSubmitQcDate': '2025-01-08', 'lastUpdatePostDateStruct': {'date': '2025-01-14', 'type': 'ACTUAL'}, 'studyFirstPostDateStruct': {'date': '2025-01-14', 'type': 'ACTUAL'}, 'primaryCompletionDateStruct': {'date': '2026-09', 'type': 'ESTIMATED'}}, 'outcomesModule': {'primaryOutcomes': [{'measure': 'Arm Profile Score', 'timeFrame': 'Baseline and 2 weeks after', 'description': "A kinematic index (upper limb movement feature) which reflects the severity of the deviations of the subject's movement compared with a group of typically developing children. The measure ranges from 0° to infinity. The measure is expressed in degrees. The higher the measure, the more abnormal the deviation is."}], 'secondaryOutcomes': [{'measure': 'Kinematics', 'timeFrame': 'Baseline and 2 weeks after', 'description': 'Joint angular values, in degrees'}, {'measure': 'Movement quality - smoothness', 'timeFrame': 'Baseline and 2 weeks after', 'description': 'A movement features obtained with 3D motion analysis (spectral arc length). No unit'}, {'measure': 'Movement quality - trajectory', 'timeFrame': 'Baseline and 2 weeks after', 'description': 'A movement features obtained with 3D motion analysis (index of curvature), in degrees'}, {'measure': 'Spatiotemporal - velocity', 'timeFrame': 'Baseline and 2 weeks after', 'description': 'A movement features obtained with 3D motion analysis. Velocity, in meter/seconds'}, {'measure': 'Spatiotemporal - duration', 'timeFrame': 'Baseline and 2 weeks after', 'description': 'A movement features obtained with 3D motion analysis. Duration in seconds'}, {'measure': 'Electromyography', 'timeFrame': 'Baseline and 2 weeks after', 'description': 'muscle activity in microVolt'}, {'measure': 'Muscle strength', 'timeFrame': '1 day', 'description': 'Muscle strength will be evaluated using the Medical Research Council scale (Paternostro-Sluga et al., 2008), a six-point ordinal scale from 0 to 5 in which 0 indicates no muscle contraction and 5 indicates normal strength. A composite strength score will be defined as the sum of the muscle weakness scores (total score: 0-80).'}, {'measure': 'Muscle spasticity', 'timeFrame': '1 day', 'description': 'Muscle spasticity will be evaluated with the Modified Ashworth Scale (MAS) (Mutlu et al., 2008), a six-point ordinal scale, rating from 0 to 4 (possible scores: 0,1,1+,2,3,4). A score of 0 represents normal muscle tone, whereas a score of 4 corresponds to no possible movement due to rigidity. A composite spasticity score, rated from 0 to 5, will be defined as the sum of MAS scores for each child (total score: 0-80 \\[16 muscles × 5 levels\\]).'}, {'measure': 'Muscle selectivity', 'timeFrame': '1 day', 'description': 'Muscle selectivity was evaluated using selective motor control (SMC) (Masson, n.d.), a five-point ordinal scale from 0 to 2, in increments of 0.5, in which a score of 2 corresponded to normal selectivity. A composite selectivity score was defined as the sum of the muscle selectivity scores (total score: 0-32).'}, {'measure': 'Melbourne Assessment Test', 'timeFrame': '1 day', 'description': 'It is a valid and reliable criterion-referenced test of impaired upper limb movement quality. The final score is reported as 4 separate sub-scores, 1 for each item of movement quality, reported on a scale from 0-100%, where 100% corresponds to full functional capacity.'}, {'measure': 'Assisting Hand Assessment (AHA)', 'timeFrame': '1 day', 'description': 'It is video recorded and rated using video-based scoring. It involves the evaluation of 22 bimanual activities. The total score ranges from 0 to 100 AHA-units; 100 AHA-units indicates normal spontaneous use of the impaired hand.'}, {'measure': 'Abilhand-Kids', 'timeFrame': '1 day', 'description': "It is a questionnaire of bimanual daily life activities addressed to parents. Parents are asked to rate their child's difficulty on a 3-level scale (range from 0 to 2) for 21 items. The manual ability scale is calibrated in logits (i.e., log-odds units)."}, {'measure': 'Short Feedback Questionnaire', 'timeFrame': '1 day', 'description': 'It is a short post-immersive and presence questionnaire containing only six questions. Each item is rated from 0 to 5 (1 = not at all ; 5 = very much)'}, {'measure': 'User Satisfaction Evaluation Questionnaire', 'timeFrame': '1 day', 'description': 'It is a questionnaire developed in order to evaluate user satisfaction with rehabilitation systems. It comprises six questions that can be rated on a Likert scale ranging from 1 (not at all) to 5 (very much).'}, {'measure': 'System Usability Scale', 'timeFrame': '1 day', 'description': 'It is a questionnaire of usability. It is composed of 10 items. Only for the purpose of this study, the word "interface" in the items has been used interchangeably with the word "game". Each item\'s score ranged from 0 to 4. For items 1, 3, 5, 7 and 9 (odd-numbered items) the score contribution was the scale position minus 1. For items 2, 4, 6, 8 and 10 (even-numbered items) the score contribution was 5 minus the scale position. Next, we multiplied the sum of scores by 2.5 to obtain the overall System Usability value. SUS scores range from 0 to 100.'}]}, 'oversightModule': {'oversightHasDmc': False, 'isFdaRegulatedDrug': False, 'isFdaRegulatedDevice': False}, 'conditionsModule': {'keywords': ['Children', 'upper limb', 'motion analysis', 'serious game', 'neuromotor disorders', 'bimanual function', 'electromyography'], 'conditions': ['Cerebral Palsy', 'Brain Injury', 'Neurological; Disorder, Nervous System']}, 'referencesModule': {'references': [{'pmid': '36849971', 'type': 'BACKGROUND', 'citation': 'Cacioppo M, Loos A, Lempereur M, Brochard S. Bimanual movements in children with cerebral palsy: a systematic review of instrumented assessments. J Neuroeng Rehabil. 2023 Feb 27;20(1):26. doi: 10.1186/s12984-023-01150-7.'}, {'pmid': '31301386', 'type': 'BACKGROUND', 'citation': 'Gaillard F, Cacioppo M, Bouvier B, Bouzille G, Newman CJ, Pasquet T, Cretual A, Rauscent H, Bonan I. Assessment of bimanual performance in 3-D movement analysis: Validation of a new clinical protocol in children with unilateral cerebral palsy. Ann Phys Rehabil Med. 2020 Oct;63(5):408-415. doi: 10.1016/j.rehab.2019.06.008. Epub 2019 Jul 10.'}, {'pmid': '37177439', 'type': 'BACKGROUND', 'citation': 'Cacioppo M, Lempereur M, Houx L, Bouvier S, Bailly R, Brochard S. Detecting Movement Changes in Children with Hemiparesis after Upper Limb Therapies: A Responsiveness Analysis of a 3D Bimanual Protocol. Sensors (Basel). 2023 Apr 24;23(9):4235. doi: 10.3390/s23094235.'}, {'pmid': '33091791', 'type': 'BACKGROUND', 'citation': 'Cacioppo M, Marin A, Rauscent H, Le Pabic E, Gaillard F, Brochard S, Garlantezec R, Cretual A, Bonan I. A new child-friendly 3D bimanual protocol to assess upper limb movement in children with unilateral cerebral palsy: Development and validation. J Electromyogr Kinesiol. 2020 Dec;55:102481. doi: 10.1016/j.jelekin.2020.102481. Epub 2020 Oct 10.'}]}, 'descriptionModule': {'briefSummary': 'The goal of this clinical trial is to validate an instrumented 3D serious game to assess upper limb impairments in children with neuromotor disorders. The main questions are:\n\n* Does an instrumented 3D serious game can provide a set of validated upper limb movement features with good reliability, validity and responsiveness ?\n* Does the instrumented 3D serious game could provide better immersion, adhesion, usability and satisfaction than a "classic" 3D protocol, thanks to the developped environment ?\n\nResearchers will compare children with neuromotor disorders and typically developing children to assess discriminant validity of the new assessement.\n\nChildren with neuromotor disorders will have 2 visits to the hospital :\n\n* Visit 1 : children will perform a validated 3D protocol and the instrumented 3D serious game\n* Visit 2 : children will have a clinical examination and will perform the instrumented 3D serious game\n\nTypically developing children will have one visit to the hospital. They will perform the instrumented 3D serious game.', 'detailedDescription': "The instrumented 3D serious game (BE API 3.0) will be performed during a 3D motion analysis session. It is composed of:\n\n* One screen (35 pouces)\n* Game set up (2-handed joystick, turbo, shifter, dashboard, box, coins and buzzer) instrumented with sensors to link the game and measure grasp strength.\n* Software: Unity software (version 2022.3.21f1, Unity Technologies, San Francisco, California, USA)\n\nThe game is composed of bimanual tasks integrated into a game scenario. The child is first equipped with markers on the UL and trunk, and he/she can then play the game. There are several tasks ('piloting missions') to evaluate specific UL movements. The UL movements are recorded when the child is playing. The instruments of the set-up (wheel, turbo, etc.) are connected to the game to play and can also be used as measurements (grip strength, etc.). The markers are then removed. The total duration of the game is about 30-45 minutes, including placing/removing markers and the game."}, 'eligibilityModule': {'sex': 'ALL', 'stdAges': ['CHILD'], 'maximumAge': '13 Years', 'minimumAge': '5 Years', 'healthyVolunteers': True, 'eligibilityCriteria': 'Inclusion Criteria:\n\n* Children with NMD\n\n * Informed Consent signed by the subject\n * Aged from 5 to 13 years,\n * Non-progressive neurological lesions (cerebral palsy, stroke, traumatic brain injury, etc.),\n * With sufficient grasp ability to perform the 3D protocol tasks (MACS level I to III),\n* TD children\n\n * Informed Consent signed by the subject\n * Aged from 5 to 13 years,\n\nExclusion Criteria:\n\n* Children with neuromotor disorders\n\n * inability to follow the procedures of the investigation because of severe cognitive or visual disturbances,\n * upper limb (UL) disorders that may affect movement (fractures less than 6 months prior to participation, pain (visual analogic score (VAS) score \\> 0), etc.).\n * previous UL surgery, and botulinum toxin injections less than three months prior to participation,\n* TD children\n\n * Inability to follow the procedures of the investigation because of severe visual disturbances,\n * UL disorders that may affect movement (fractures less than 6 months prior to participation, pain (VAS score \\> 0), etc.).'}, 'identificationModule': {'nctId': 'NCT06774456', 'acronym': 'Play2BEAPI', 'briefTitle': 'Validation of a 3D Instrumented Serious Game to Evaluate Upper Limb Impairments in Children With Neuromotor Disorders', 'organization': {'class': 'OTHER', 'fullName': 'University Hospital, Geneva'}, 'officialTitle': 'Validation of a 3D Motion Analysis Protocol With an Instrumented Game to Evaluate Upper Limb Impairments in Children With Neuromotor Disorders', 'orgStudyIdInfo': {'id': '2024-02423'}}, 'armsInterventionsModule': {'armGroups': [{'type': 'OTHER', 'label': 'Children with neuromotor disorders', 'description': 'During Visit 1, children will perform both a validated 3D protocol and the instrumented 3D serious game (developed version). After each session, questionnaires will be distributed to participants to assess the added value of the immersive environment.\n\nDuring Visit 2, children will have a clinical examination (goniometry, muscle strength, spasticity, motor selectivity) and functional assessments by experienced therapists at hospital and will perform the instrumented 3D serious game.', 'interventionNames': ['Device: instrumented 3D serious game (BE API 3.0)']}, {'type': 'OTHER', 'label': 'Typically developing children', 'description': 'Children will have one visit to the hospital (Visit 1). They will perform the instrumented serious game, in order to assess the discriminant validity of the upper limb movement features between children with neuromotor disorders and typically developing children.', 'interventionNames': ['Device: instrumented 3D serious game (BE API 3.0)']}], 'interventions': [{'name': 'instrumented 3D serious game (BE API 3.0)', 'type': 'DEVICE', 'otherNames': ['Clinical and functional tests', 'Validated 3D protocol (old version)', 'Questionnaires'], 'description': "It is composed of bimanual tasks integrated into a game scenario. The child is first equipped with markers on the upper limb (UL) and trunk (3D motion analysis and electromyography), and he/she can then play the game. There are several tasks ('piloting missions') to evaluate specific UL movements. The UL movements are recorded when the child is playing. The instruments of the set-up (wheel, turbo, etc.) are connected to the game to play and can also be used as measurements (grip strength, etc.). The markers are then removed. The total duration of the game is about 30-45 minutes, including placing/removing markers and the game.", 'armGroupLabels': ['Children with neuromotor disorders', 'Typically developing children']}]}, 'contactsLocationsModule': {'locations': [{'zip': '1205', 'city': 'Geneva', 'country': 'Switzerland', 'contacts': [{'name': 'Elodie Von Dach, PhD', 'role': 'CONTACT', 'email': 'Elodie.vonDach@hug.ch', 'phone': '+41223729827'}], 'facility': 'Geneva University Hospital', 'geoPoint': {'lat': 46.20222, 'lon': 6.14569}}], 'centralContacts': [{'name': 'Marine Cacioppo, MD, PhD', 'role': 'CONTACT', 'email': 'marine.cacioppo@hug.ch', 'phone': '+41 79 553 84 67'}]}, 'ipdSharingStatementModule': {'ipdSharing': 'UNDECIDED'}, 'sponsorCollaboratorsModule': {'leadSponsor': {'name': 'University Hospital, Geneva', 'class': 'OTHER'}, 'responsibleParty': {'type': 'PRINCIPAL_INVESTIGATOR', 'investigatorTitle': 'MD, PhD', 'investigatorFullName': 'Marine Cacioppo', 'investigatorAffiliation': 'University Hospital, Geneva'}}}}